﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MosCraft.Blocks
{
    public class BlockMushroom : Block
    {
        public BlockMushroom(int id, int UV)
            :base(id, UV, Material.Plants)
        {
            float offset = 0.2F;
            setBlockBounds(0.5F - offset, 0.0F, 0.5F - offset, 0.5F + offset, offset * 3F, 0.5F + offset);
        }
    }
}
